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| Global Illumination: Exteriors |
In this lecture on the subject of Global Illumination lighting techniques, Christopher Nichols discusses the subject of exterior lighting. This DVD covers a general introduction to the principles of Global Illumination--essential to understanding this specialized form of lighting.
Note: International shipping is available for this product, but additional fees may apply.
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Features:
This product can be purchased using 5900 VM Points.
In this lecture on the subject of Global Illumination lighting techniques, Christopher Nichols discusses the subject of exterior lighting. This DVD covers a general introduction to the principles of Global Illumination, which are essential to the understanding of this specialized form of lighting. While the series primarily uses V-Ray as the render engine in a 3ds Max environment, those using other GI renderers will also benefit from the conceptual techniques described. From the general concepts of reflected specular and diffuse light, to sky lights and image based lighting with HDRIs, Christopher shows how to light scenes using real world lighting in a fully reflective environment. He also demonstrates how to tackle the issues of animation by finding the most optimal way to bake lighting for exterior sets. This series is geared toward the CG artist that already has an intermediate understanding of direct lighting and is making the transition to GI lighting.Over 3 hours of lecture. Topics Covered in this DVD: Principles of Global Illumination Specular and Diffuse Reflection Comparison of Different Techniques Sky Lights Image Based Lighting Using HDRIs Animation Issues in GI Baking Lighting Animation
Chapters: 01: It Is All About Reflection 02: Methods of Producing Diffuse Scatter 03: Environment Light 04: Image Based Lighting 05: Lighting an Exterior Scene 06: Changing the Mood 07: The Problem with Animation 08: Animation for Large Scenes
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 Instructor Bio: Christopher Nichols received a Bachelors in Mathematics and Fine Arts from Colgate University. He went on to get a Masters of Architecture from Rice University, where as a lecturer he taught the principles of architectural visualization and animation. After a long career in architecture, Christopher entered the world of feature film visual effects, specializing in color and lighting. Having spent several years at Digital Domain, Christopher has credits on such movies as The Day After Tomorrow, I, Robot, and Stealth. He is now a Senior Lighting Technical Director at Sony Pictures Imageworks.
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